
2020
Released
1
Platform
Release DateOctober 25, 2020
Developer
Genres
Playable on
OMEGA BLADE (OCULUS QUEST 1-2 / RIFT) Shoot, slash, dodge and survive to blade combats in multiple kind of challenges to test your skills and claim your place in the Omega Blade hall of fame. *This game must be used with an Oculus Quest or Oculus Rift headset with two touch controllers.
Multi range combat - Close, middle and lange range combat with flying droids and biped robots. Full body action - You set your own peace and combat style based on. Decide the way you want to play it. Enemy types - There are several kind of enemies, and they attack or defend themselfs in different ways. Challenges - Omega Blade don't set a single infinite wave, but a large number of challenges with different weapons, enemies, life, stage and goals combination to keep surprising the player and provide all kind of new feelings. Leaderboard - A leaderboard shows your position in each challenge, so you can try to dominate it. Per match rival - Each time you play a challenge, the system will pick a target rival score, and your main goal will be to overscore it. Body weapons grab - In the challenges menu, the screen will show you the weapons available and their body position. During gameplay, move your hand close to the weapon region and grab it. WEAPONS Weapons appearing in current challenges: RevolverMachinegunShurikenSwordShield grenadeSniper rifleDual Blade Weapons appearing in future challenges: KnifeShield DiskSpearShotgunImpact grenadeMagnet grenadeTurtle generatorAcceleration BowPiercing Laser PulseHand addon ClawHand addon KnuckleHand addon MinigunHand addon Delayed segments GAMEPLAY HINTS Weapon grab Onscreen icons will appear when you indicate what weapon each hand is over. Shoulder items can be grabbed easily placing the hand in front of the face. Two hands grab Long weapons such as the machinegun, shotgun, sniper rifle or the spear must be grabbed using both hands. Some weapons like the machinegun will lose accuracy if used one handed, and others like the spear will not extend their energy blades. Weapon discard Just launch the weapon and it will explode on it's own after a few seconds and will come back to your body. Grenades will come back to your body on launch only if they were not activated pressing the index trigger. Sword and knife grab to grip When your hand thumb points down, you will grab the edge weapon with standard grip. If your hand thumb points up, you will grab the weapons with an inversed grip. Juggle You can launch and regrab your weapons before they autodestructs. This is useful to perform a fast blade grip change, change a revolver from one hand to the other... or just to feel cool. Defensive bullet Reflection You can use blades to reflect bullets and defend yourself. Some game modes are based on this action Combo bonus When you destroy enemies in a stake you will get combo points. The combo counter will reset if you don't destroy a new enemy soon. Enemy destruction bonus Destroying an enemy shooting down a certain weak point can provide a coreshot bonus. Most enemies have some points that can be destroyed individually or in group to obtain an additional bonus prior to destroying them. Experiment shooting enemies down piece by piece to discover how to trigger each one of them and maximize your score. Energy color patterns Take into account that neutral energy enemies (yellow) can be destroyed with any weapon, but alpha and beta energy enemies (green and red) can only be destroyed with their same kind of energy. Energy match game mode bonus Some game modes will ask you to reflect positive and negative energy bullets with the correct weapon to gain a bigger bonus. Others will ask you to destroy targets using only the right energy or a penalization will be applied. Energy breakdown A wrong blade weapon crashing a positive or negative surface will result in the blade desintegration (but will be regenerated in the body). Hand poses While single hand weapons are grabbed, the pose will be modified attending to your thumb and index position. Some poses may become helpful when using some weapons. Radar If you aren't able to find a pending enemy to shoot it down, remember you can press the right controller A button to display a 3d map on top of your hand. Press A again to dismiss it. Snipering The sniper rifle zoom is controlled by means of a yellow dot placed in the scope. Grab it and a virtua line will appear from the scope to your hand. Make the line longer or shorter to control the zoom level. The scope is further from your eye to allow you to press your arms againts your body to increase your accuracy. 180º and 360º Combat Some stages will keep the action focused in the front, while other stages labeled as 360º ones will allow enemies to be deployed and attack you from any direction. ABOUT THE DEVELOPMENT TEAM I started developing this game because I didn't find the kind of experience I really would like to play when Oculus Quest was released. I expected for a long time a more physical challenge, with few to no aid on performing cool actions, so that anytime you do something cool you feel proud of it. The game took several forms until its current state after I played a lot with my friends. It became an easy to use game that everbody can enjoy, but hidding at the same time a set of layers that hard players will use to their advantage or to become a real badass inside the game. I would like everybody to play the game, so I released a demo full of stuff to play. Hope you all enjoy it! >Demo available Omega Blade Demo includes 4 introductory challenges and a single OST theme. The full game includes 20 challenges, 4 OST themes, more enemies, game modes and future updates.
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