
2020
Released
1
Platform
Release DateSeptember 3, 2020
Developer
Genres
Playable on
About: ZERO is a 2D space shooter game where you face endless enemies. The more enemies you kill, the higher your score will be. Pick-up collectibles to regain your HP or to have an increased rate of fire for a few seconds! The game features an "invincibility frames" mechanic that prevent you to get obliterated when you're getting hit! It has been made in a few days for the GBJAM8 by myself as a solo developer. Disclaimer: this game is a prototype made for the game jam. Depending on how it goes, it might either be developed further or abandoned. Played it? Please rate and leave a comment!
Left, Right, Up & Down arrow keys to move your ship.Hold Left Control to shoot.Press Space when on the main menu to start a new game.Alt + Enter to toggle between windowed and full screen.
All of the assets (art, music, sound effects, code) have been created by me during the jam period, excepted the font: Early GameBoy, by Jimmy Campbell. More? Space Escape on Google Play: https://play.google.com/store/apps/details?id=com.shidygames.spaceescape1My games on Itch.io: https://shidygames.itch.io/Twitter: https://twitter.com/shidygamesTwitch: https://www.twitch.tv/shidyDiscord: discord.gg/HwDD4zt Changelogs: 1.1 QoL update:Improved the triggering of the collectibles so the players can catch an upgrade even if the ship is blinking (after receiving damages).Changed the "ANY KEY" button to the "SPACE" button to start a game so the players can screenshot their highscores.Added hit effects to the enemies to give more feedback to the players when they shoot at enemies.Added a thrusting and braking animation to the ship.1.0 Initial build of the game.
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